Randomness in games can be a double-edged sword. When done right, it boosts...
https://dlf-ne.org/examples-of-bad-randomness-that-makes-everything-feel-out-of-control/
Randomness in games can be a double-edged sword. When done right, it boosts replayability by keeping each run fresh and surprising. But if players feel like luck, not skill, decides their fate, they might quit